Monday, August 24, 2009

Dynasty Rules Under a Revenue Model

Below is the leauge I designed this month. I'm still refining things and making sure there aren't any loopholes. If you have any suggestions, comments, or concerns, please let me know. I'm not sure I have time to commish this league, but I'd love to play in it with some help, and would love to find others that are willing to participate. One of my favorite features: there is no salary cap in the auction!

DISCLAIMER: These rules are very long. Skimming through it will give you the gist if you're short on time.

The Dynasty League Constitution

Teams: 20
Type: Keeper Head to Head Roto 8x8 (Daily Transactions and Lineup Changes)
Season: 10 2-week Regular Season Scoring Periods for 160 games
Player Pool: Mixed (All MLB)
Playoffs: 8 Teams will make the playoffs; 3 2-week Periods
Divisions: 4 Divisions of 5 teams each.
Draft: Slow Auction
Minor League Draft: Preseason 5 Rounds; Midseason 2 Rounds
Salaries: No Cap—‘Revenue’ Paid for ‘Wins’ and Playoff Series
Hitting Categories: H, AVG, HR, R, RBI, OBP, SLG, SB
Pitching Categories ERA, WHIP, K, HD, SV, W, L, QS
Positions: C, 1B, 2B, SS, 3B, 3 OF, DH, 5 SP, 4 RP, 12 BN, 3 DL, 10 Minor League
Rosters: Rosters must have 25 Major League Players
Pitching Min/Max Per Session: 9GS/65IP (min); 22GS/160IP (max)
Keepers: 6 Keepers (CANNOT trade these as ‘slots’)
Minors Keepers: 3 Minor League Draft Slots (CAN be traded)
Entry Fee: $9 for CBS League Fee
$10 Pick’Em Fee
$10 for Minor League Activation Fee
$16 for Free Agent Moves
$40 Playoff Entry Fee
$1 for each Dollar bid on player salaries up to $260
$2 for each Dollar bid over $260 ‘Luxury Limit’ (100% tax)
$4 for each Dollar bid over $300 ‘Yankee Tax’ (Not Recommended)

***There is a minimum player salary of $200. If Total Salary does not meet or exceed
this amount, the owner will be forced to pay a $2 fine for each dollar under the $200 minimum. This amount will be placed in the Overall Salary Pot for redistribution at season’s end. I do not foresee this being a problem.***

Eligibility: Players are eligible at their primary position, plus positions they’ve played 20 games last year or 5 games this year. Pitchers gain eligibility at SP with 5 starts last year or this year. Pitchers gain eligibility at RP with 10 relief appearances this year or last year. All hitters are eligible at DH. Pitchers’ hitting stats do not count toward hitting categories.

Money Pool: 3 “Pots”

1) Overall Salary Pot: This is where all the money from the auction is placed. This will be used to calculate payouts for ‘Wins’ in the regular season and can vary from year to year based on the total payroll of the league.

2) Playoff Pot: This is a fixed amount of $800 ($40 from each team). Each playoff team receives $40. Each Wildcard Game winner receives another $40. Each Divisional Round winner receives $80. The Dynasty Champion receives $160.

3) Team Revenue Pot: This pot contains the reward for winning regular season games. Each team has their own Revenue Pot. Each win will reward a team with a certain $$ amount depending on the size of the Overall Salary Pot. For example, if every team spends exactly $260, there will be $5200 in the Overall Salary Pot. Because we have 20 teams at 160 games each, that’s 1600 total wins (160*20/2). Therefore, the $$ per win will be $5200/1600 = $3.25 per win. This is a flat rate simulating ‘equal market size’ for all teams. Therefore, if a team has 95 wins, the owner will receive $308.75 (pending transaction costs) for the regular season. With 95 wins, it is likely that the owner will also make the playoffs, resulting in another $40 plus any further winnings. That’s a return of about $30 without winning a playoff game (assuming 10 free agent moves at $10, $260 salary, and $40 playoff entry, and $9 CBS fee). In the past, in this 160 game format (without the ‘Win’ payoffs), regular season win totals have ranged from 42 to about 110. This was when teams were significantly bailing on the season to ‘rebuild’ for the next year with no incentive to keep winning Regular Season games. Rebuilding is a must, but the reason for the reward of Regular Season winning is to keep all teams as competitive as possible, as far into the season as possible. It is likely that win totals will be closer together (60 to 100), given the incentives to win regular season games even if one does not make the playoffs. A .500 team (80 wins) will break even with salary (in an equal payroll league), but will not get back the $40 entry fee unless he/she makes the playoffs. Trades made that have salary transactions will be calculated at the end of the year and added/subtracted from each teams’ Revenue Pot once the winners have been decided. If an owner does not use all of his/her Free Agent Moves, or move up 10 Minor League players in the season, the remaining fees will be returned at the end of the season as well (For example, if the Fredneck Flyers move up no minor league players, but use 14 Free Agent moves, they will receive $12 back from their original fees). With a $260 salary, if a team wins 100 games and the Championship, the team would profit about $300 or so with all payrolls equal.

Each team will play every team in his/her division 2 times during the regular season (once Home and once Away). There will be 2 non-divisional games for each team which will be decided at random (one Home and one Away). There will be a total of 10 regular season session (2 weeks each). Therefore, each team will have 5 Home and 5 Away games. There are 16 total ‘Wins’ that can be awarded per session. In the event of a tie in a category, the Home Team will be awarded a ‘Win’ for that category. Divisions will be decided randomly using a random number generator in the R statistical platform. In subsequent years, divisions will be determined using the previous year's final place in the standings (including playoffs). East Division: 1, 5, 9, 13, 17 West Division: 4, 8, 12, 16, 20 North Division: 2, 6, 10, 14, 18 South Division: 3, 7, 11, 15, 19

All 20 teams will pay a ‘Playoff Entry Fee’ of $40 to begin the season for a total of $800 in playoff payouts. Payouts are specified ealier in the Constitution. There will be 8 teams in the playoffs and 3 playoff rounds (Wildcard, Divisional, and Championship). The 4 Divisions will be called North, South, East, and West. There are also 2 ‘Leagues’. The North-South League will be called the “Equatorial League” and the East-West League the “Prime Meridian League”. The 4 Division Champions (North, South, East, West) will get an automatic bid to the playoffs as the #1 and #2 Seeds in their respective leagues, while each ‘League’ will have 2 ‘Wildcards’. The Wildcards in the Equatorial League can be either from the North or South Division, with no constraints on how many come from each Division. Similarly, the Prime Meridian League Wildcards will come from the East/West Divisions. However, there are no constraints on only having 1 Wildcard team from each division. It could very well be that both Prime Meridian League Wildcards come from the East Division, along with the Champion of that Division, resulting in 3 teams from the East in the playoffs. Wildcards are decided only by the top 2 non-Division Champion records in each respective league. Teams will be seeded 1 through 4 for each league, with the highest seed in each matchup gaining Home Field Advantage. For the Championship, Home Field Advantage will be decided by the Regular Season records of the 2 Championship Teams. In the event of ties in the seedings or division championships, Home Field will be decided as follows:

1) Head to Head Record
2) In-Division Record
3) In-League Record
4) Number of Ties Lost
5) Number of Remaining Free Agent Moves

Playoff Matchups Will Be as Follows:

Wildcards: Game #1: 1 Seed (Home) vs. 4 Seed (Away)
Game #2: 2 Seed (Home) vs. 3 Seed (Away)
Divisional: Game #5: Game 1 Winner vs. Game 2 Winner (High Seed is Home)

Prime Meridian:
Wildcards: Game #3: 1 Seed (Home) vs. 4 Seed (Away)
Game #4: 2 Seed (Home) vs. 3 Seed (Away)
Divisional: Game #6: Game 1 Winner vs. Game 2 Winner (High Seed is Home)

Dynasty Championship: Winner Game #5 vs. Winner Game #6 (High Seed is Home)

Consolation Tournament:
For the 12 teams that do not make the playoffs, there will be a consolation tournament. The consolation tournament will match up teams from Divisions and Leagues similarly to the regular playoffs, but without a Championship Game. The top 4 (places 9-12 from the regular season standings) of the remaining teams will receive a Bye. The Home/Away decisions will be determined by regular season record. If records are the same, then they will be decided by Head to Head matchups. If, again, there is a tie, the team with the best ‘Breakdown’ record as defined by CBS will be the higher seed. The winner of each league championship (Equatorial and Prime Meridian) will receive a choice between A) 1 Extra Major League Keeper Slot or B) 1 Extra Minor League Keeper Slot. These slots will only be good for one year! The slots do not allow teams to sign a 7th Long-Term Contract. The 7th slot must be indicated when keepers are announced and cannot be more than an Option Year Contract (not a problem unless the owner already has 6 long-term contracts). As usual, the MLB slot cannot be traded. The minor league slots won in the consolation CAN be traded.

***In the event of an 8-8 tie in any game in either of the playoff tournaments, the tiebreaker will proceed as follows for the playoffs ONLY: In cases of ties in an individual category, the home team wins the category. BUT if it comes down to an 8-7-1 score with the away team leading even if the tie makes it 8-8, the team that went 8-7-1 wins regardless of home field advantage.

Disabled List Rules:
Only players on the MLB Disabled List can be placed in Injured slots on the Major League Roster. Those players can remain on the list for an indefinite period (even after being removed from MLB DL). However, once moved off the Injured roster slot and MLB DL, the player cannot be placed back on the Injured slot unless he returns to the MLB DL.

Minor League Draft:
The Minor League Draft will be held via message board beginning on a date specified by the Commissioner. The Minor League Player Draft shall follow, whereby each team may acquire players who still have official rookie status, as defined by Major League Baseball.

NOTE: The MLB rule reads: "A player shall be considered a rookie unless, during a previous season or seasons, he has A) exceeded 130 at-bats or 50 innings pitched in the major leagues; or B) accumulated more than 45 days on the active roster of a major league club or clubs during the period of a 25-player limit (excluding time in the military service)."

Rookie eligible players that have not yet been available in a Fantasy Minor League Draft (midseason MLB drafted players before OUR midseason draft cannot be picked up from Free Agency before the Fantasy League’s midseason draft). In addition, no Amateur player can be drafted/kept on a Minor League Roster through an offseason. However, in the Nomination Round of the auction, owners are free to nominate any player under professional contract. If the player is dropped while retaining Rookie Status (as described above), he will be eligible for our Fantasy Minor League Draft the following season. Players won in the Nomination Round may ONLY be kept as a Major League Keeper, despite their rookie status. If a minor league player is dropped by the team who bought him in the Nomination Round, and picked back up by that team or another team, his Nomination Round winning salary is binding for either (and he is not eligible for the Midseason MLD).

For example, in 2009, Steven Strasburg could not be picked up until after the MLD (assuming no one drafts him in our MLD). Only players signed to a professional contract can be drafted in the MLD (no college, high school, non-pro Cuban players, etc.). However, for the Mid-Season draft, players that have not yet signed with the team that drafted them this season CAN be drafted in the Fantasy League MLD. However, if the player never signs with that team before the time keepers are due, he must be released back into the minor league player pool, as he is still an amateur player. He cannot be picked up until the next MLB draft (and subsequent midseason fantasy MLD), or upon signing a Free Agent contract with an MLB team (for example, Cuban players who are not eligible for the MLB Amateur Draft like Dayan Viciedo…though his contract was signed in the offseason, making him both MLD eligible and auction eligible).

If a player signs a FA contract with MLB, he can be picked up at any time during the Fantasy season (regular and playoff). Of course, if still rookie-eligible, they can also be chosen in the Minor League Draft (as well as nominated in the Nomination Round of the Auction if the contract is signed before this time). Any player under professional contract outside MLB or MiLB can be drafted in the Minor League Draft as well. For example, in 2009, Yu Darvish is eligible for the Minor League Draft in the fantasy league. HOWEVER, U.S. independent leagues do not fall under this category. In addition, any non-affiliated U.S. (Puerto Rico) or Canadian professional league player may not be kept as a minor league player and is considered ‘Ameteur’ for the purposes of the Fantasy League.

Selection takes place in 5 rounds of a simple snake draft, not an auction. Order will be determined by random number generation rankings on (dice settings to be determined by the League Commissioner)
In subsequent years, the selection order in each of the 5 rounds is determined by the order in which the teams finished in the previous season - in order to further discourage trade-deadline ‘dumping’, the picks will be in this order:

9th place – 1st pick
10th place – 2nd pick
11th place – 3rd pick
12th place – 4th pick
13th place – 5th pick
14th place – 6th pick
15th place – 7th pick
16th place – 8th pick
17th place – 9th pick
18th place – 10th pick
19th place – 11th pick
20th place – 12th pick
8th place – 13th pick
7th place – 14th pick
6th place – 15th pick
5th place – 16th pick
4th place -17th pick
3rd place – 18th pick
2nd place – 19th pick
1st place – 20th pick

Teams shall have 6 hours to make their selection. If a team's time elapses, the team will be skipped and the next team will be on the clock. The team skipped can make its selection any time thereafter, but no longer has priority to any player drafted after his/her 6 hours have elapsed.The price and subsequent salary upon activation of each farm system player drafted is $1 and will be taken from the team’s preseason Minor League Activation Entry Fee of $10. If no players are moved to the team’s MLB Fantasy Roster, then the full $10 fee will be returned with the team’s Revenue Pot at the end of the season.Another (Midseason) Minor League Draft will occur during the All-Star Break lasting 2 rounds. Order will be determined by place in the standings after Session 7 of the regular season (see below). Again, players selected must be under contract of a professional baseball team or drafted in the most recent draft and negotiating a contract with a professional team who has exclusive rights to that player.

20th place – 1st pick
19th place – 2nd pick
18th place – 3rd pick
17th place – 4th pick
16th place – 5th pick
15th place – 6th pick
14th place – 7th pick
13th place – 8th pick
12th place – 9th pick
11th place – 10th pick
10th place – 11th pick
9th place – 12th pick
8th place – 13th pick
7th place – 14th pick
6th place – 15th pick
5th place – 16th pick
4th place -17th pick
3rd place – 18th pick
2nd place – 19th pick
1st place – 20th pick

Compensation Picks: For players with expiring contracts, the team that must release such player back into free agency will receive compensation based upon said player's salary and performance in the following preseason Minor League Draft. For players not under contract or under an Option Contract, the team that must release such player back into free agency will receive compensation based entirely upon said player's salary. Players released during the season do not qualify for Compensation Picks. For expiring long-term contracts, the player’s compensation pick will be based on the CBS League Value Rater as follows: Any player in the top 10 is a Grade A. Any player ranked between 11-25 is a Grade B.

Salary evaluations will be as follows: Grade A: $60+ Grade B: $55-59 Any player with a Grade A rating will reward the owner a pick at the end of the first round of the preseason draft. Any player with a Grade B rating will reward the owner a pick at the end of the second round of the preseason draft. Players will assume their highest grade, whether it be through performance or through salary. Order of Compensation picks will be worst to first in previous year's standings. If teams have more than one such player with the same grade, the second compensation pick will be after each team has been rewarded their first pick, then the draft order will start over again. Compensation picks will be rewarded following the declaration of keepers. They may be dealt any time after the end of the auction.

Keeper Options:

1) Major League Option Year—The owner declares to keep a player at current salary for one year only. This player must be released after the single year. For example, if Evan Longoria was won for $25 in this year’s auction (2009), you can keep him at his $25 price for one more year (2010).

2) Major League Contract—Owners sign a player for X years at $4 per year added to current contract. Owners must decide number of years when signing contract. For example, if Evan Longoria is at $25 in 2009, you decide to sign for 5 years, each of those following 5 years his contract will be $45 ($25 + $4 + $4 + $4 + $4 + $4 = $45). In this case, you have Longoria for the 2010, 2011, 2012, 2013, and 2014 seasons at $45 per season.

3) Minor League Keeper: Each team has 3 minor league keeper ‘Slots’. These slots can be used to keep minor league players won in the Minor League Draft from preseason or midseason. These slots CAN be traded, but each team has a limit of 8 for the offseason. Players picked up in Free Agency cannot be kept as Minor League prospects, as they immediately take on a $1 Major League roster salary when added. Players must be Rookie Eligible (as defined by MLB) in order to be drafted in the minor league draft. If a player is moved up during the regular season to a Fantasy Roster Major League bench spot, he cannot be kept using a minor league slot and immediately takes on a salary of $1. To cover this cost, each owner will put $10 in the ‘Salary Pot’. If less than 10 players are moved up from the Minors, the remaining salary will be returned to the owner at the end of the season along with that team’s ‘Revenue Pot’. However, he can be signed long-term if the owner so chooses (see above rules for contracts). If a Minor League Player is already in an owner’s Minor League System but no longer qualifies for Rookie Eligibility (for example, David Price is in a Minor League System all year and is no longer Rookie-Eligible next season), he can be kept for $0 using a slot indefinitely as long as he REMAINS in the owner’s Fantasy Minor League System.

You draft Evan Longoria in the Minor League Draft in 2008. He costs $1 when you activate him to your MLB roster in 2009. Signing Longoria to an option year contract for 2010 may not be optimal because you would only retain his services for 1 year at $1. You want to sign him to a guaranteed long-term contract. You decide to sign him through 2014. Longoria’s salary zooms to $21 per year ($1(2009) + $4(2010) + $4 (2011) + $4 (2012) + $4 (2013) + $4 (2014)), but he's yours through the 2014 season. If he continues to mature as a ballplayer, you've got a bargain. You draft Melvin Mora in the 2008 Auction Draft. He costs $7. You want to sign him to an option year contract for 2009 since he may retire or hit a serious age decline soon. At $7 you think he’s got decent surplus value. So you retain his services for another year at $7, but must release him at the end of 2009. (NOTE: Mora will not qualify for a compensation pick even if he appears in CBS’s Top 25 because he is under an Option Year Contract and his salary has not reached the level of Grade A or B at only $7.)

Free Agent Pickups:
16 FA pickups are allowed per season beginning once rosters are set through the final day of the season. Each FA pickup (if not originally won in auction by another owner) will automatically receive a salary of $1. FA pickups can only be kept as a salaried player. If pickup is a rookie as defined by MLB, that player CANNOT be kept as a Minor Leaguer. However, if released, the player can still be drafted in the next year’s Minor League Draft. $16 is paid preseason and put into the general pot. If an owner does not use all 16 moves, he/she will be awarded $1 for each FA move not used at the end of the season. FA transactions are locked for the period between the final regular season game and the end of the preseason Minor League Draft.

The initial Free Agent pool will be a bit different. There will be a 2 day waiting period using a Waiver Claims approach once rosters are set. This is to keep from having teams with the fastest internet connection from claiming all usable players at the beginning of the season. Waiver order will be determined as follows: 1) Money spent in the auction (least to most) 2) Number of roster positions available (25 being the first, 30 being last) 3) The previous year’s standings (if teams are tied in the first two specifications). The first year of the league will require a random placing of the 3rd tiebreaker for Waivers using the same dice method as mentioned earlier. Once a team is awarded a waiver claim, they are sent to the bottom of the list and priority is based on this procedure for the remainder of the season, though no waiting period is required for any player not recently released by another owner (2 day Waiver period).

If a starting pitcher lands on the disabled list, the owner of such a pitcher may choose to release him and sign a free agent starting pitcher without penalty of a free agent move. There is also no salary penalty as normally required for a FA move. However, the owner eats the original salary of the released pitcher. For subsequent seasons, the pitcher acquired in the “Injury Move” assumes the normal $1 unless originally won in auction, in which case he assumes the winning salary. This exception is only available for the SP position. Relief pitchers (RP) cannot be added or dropped using an injury move unless they have Starting Pitcher eligibility as defined by the league constitution.

Players dropped must remain on Waivers for 2 days. The Waiver Order is decided by the CBS platform for the fantasy league.

Dropping a Player:
If any player in the final year of a contract, in an option year, or not under contract is released, the owner of that player MUST still pay the full salary of that player for the remainder of the season. If that player is picked up on Free Agency by another owner, there is still a $1 pickup payment. However, if that owner wants to sign the player to a contract or option, he/she MUST use the original Auction Salary as the baseline for signing the player. For example, if Adam Lind is won by the Flyers in the 2009 auction for $9 and released mid-season, the Flyers owner does not receive a refund of pro-rated salary. If the Cowards pick up Lind from Free Agency, he must pay the $1 Free Agent Salary Fee from his pool of $16. However, if he wants to option Lind for the following 2010 season, he must pay Lind the original $9 as per the auction. If he wants to sign Lind to a 3 year contract, he must pay $9 + $4 + $4 + $4 = $21 for the next 3 seasons. If the Flyers pick up a player that was dropped earlier in the season by his own team, he must still pay the $1 Free Agent fee, but the future salary baseline for Lind remains at $9. This future salary baseline also applies to a pitcher picked up using an “Injury Move”.

Dropping a Contracted Player:
If an owner drops a contracted player outright, he/she must pay the full remaining salary for the season dropped, as well as a penalty of 50%, 25%, 12.5%, etc. of the salary originally agreed to for the remaining years of the contract. For example, if the Flyers signed Carlos Quentin in 2009 to a 4 year, $40 contract, but dropped him in the first year at midseason, he would not be refunded the pro-rated $20 salary. In addition, the owner of the Flyers would owe $20 (50% of $40) to the Overall Salary Pot for the following season of Quentin’s contract, $10 in the 3rd year, and $5 in the final year of the contract, despite the fact that he does not play for his team.

If Quentin is picked up in the season he is originally dropped, the owner picking him up only pays the $1 Free Agent move fee. However, that owner has the right to sign Texiera to a new contract. That contract will have a baseline of 75% of the originally contracted salary. In this case, if the Cowards picked up Quentin after the Flyers dropped him at $40, he could keep him at $30 for an option year the following season, or sign him long-term with the baseline of $30. A 3 year contract would result in a $42 salary for the next 3 years. Either way, the Flyers are still responsible for the $20, $10, and $5 “Half-Life” penalty.

Penalty Dollars from Dropping Contracts:
Penalties received from dropping a contracted player CAN be traded. This can ONLY be done in the offseason. These ‘Penalty Dollars’ will be added to the owners’ payroll in successive years for the owner who dropped the contract. HOWEVER, teams MAY NOT subsidize one another through any means besides these penalty dollars. Trading of money CANNOT exceed the total number of penalty dollars from these releases! Obligations from these penalties will be tallied separately. Owners trading these penalty dollars must report this when announcing the trade.

Trades are unlimited (though no team may have more than 6 contracts that extend past the current season). For the remainder of the season, the acquiring team must pay 60% of the pro-rated amount of the current salary, depending on the number of games remaining in the season. For example, if the Fredneck Flyers trade Mark Texeira ($40/4 years) to The Atlanta Cowards at exactly the midpoint of the season, the Cowards must put .6*40*.5 = $9.60 into the Flyers Revenue Pot for the 2009 season (rounded to $10). The Flyers then essentially paid $30 for a half of a season from Tex. There cannot be agreements for the team receiving a contracted player to pay MORE or LESS than 60% of the pro-rated contracted salary. This regulation is to ensure that severe ‘dumping’ does not take place near the trade deadline.

EXAMPLE: If the Flyers received Adam Lind in the Tex trade at $9 and ‘signable’ (a.k.a. he was won in the auction THIS season), he must pay .6*9*.5 = $2.70 rounded UP to the nearest dollar to the Cowards’ Revenue Pot this season (rounded to $3). As a whole, the net trade is Tex for Lind and $7 cash transferred from Cowards’ Revenue Pot to the Flyers Revenue Pot,($10 from Tex transaction minus $3 from Lind transaction). The monetary transaction will be awarded at the end of the season when ‘Revenue’ is dispersed. $7 will come out of the Cowards’ Revenue Pot and placed into the Flyers’ Revenue Pot directly. Adam Lind CAN be signed to a contract by the Flyers if he/she so chooses, but at the original baseline salary of $9 (+ $4 + $4 + …).

Minor Leaguers and Minor League Slots can be traded. However, no team can have more than 8 Minor League Keeper Slots, or 10 Minor Leaguers on their in-season roster at any given time. There is a trade deadline on August 1st. No trades will be allowed if they are announced after 11:59:59 pm on July 31st. Pending trades can be executed after the deadline for review if necessary.

Offseason Trades:
Offseason trades will be allowed starting January 1st and will be locked from the day keepers are due (usually around February 21st) until the end of the MLB Auction (preceding the preseason MLD). All offseason trades are under the same rules as regular season. Obviously, pro-rated contracts are not applicable in the offseason and cash will not be transferred in trades (unless specified as penalty dollars from dropped players). In this case, there is no fee for the transactions, and trades are under no regulation unless suspected of collusive agreements. During the offseason, teams may have more than 6 long-term contracts on their roster; however, only 6 of these may be kept and the dropped contract will receive the full ‘Half Life’ penalty as described earlier.

Cash trades are not allowed in the offseason unless they consist of dropped contract penalty dollars. Subsidizing contracts is not allowed (taking on cash to get a trade to go through).

Auction Draft:
Our Auction will be a slow auction held on the League Message Board, and will begin near the end of February. The date will be determined by how fast everyone gets their entry fee to me ($40 playoff entry, $16 FA pickup fee, $10 Minor League Moves fee, and $9 CBS fee due BEFORE auction begins--$75 total). I will publish a list of all players along with the times and dates they will be put up for Auction. For example on the first release date there will be 30-40 players put up for active bidding (a few players from each position). Then each owner who wishes to acquire a player can place their bid on the Message Board by replying to that player's thread. If nobody ups the bid for 24 hours then that player goes to the high bidder. During the first couple of weeks of the Auction I will wait 3-4 days before releasing the next group of players, however some players may remain active in the bid cycle even after the following group is released. So you must manage your bids well. There will be NO trades allowed during the Auction. The minimum bid will be $1, and all bids will be in whole numbers (no fractions), i.e. $1, $2, $3 etc. (Any calculations involving payroll that results in a fractional value will be rounded up if the fraction no matter what the decimal, ie--$4.01 will be rounded to $5. This usually happens in trades and dropping contracted players.)
Auction Side Notes, Penalties, Fines, and Taxes: No team may have more bids outstanding than they can afford under the roster restriction. In other words, no team may exceed their maximum roster total of 30 players at any time in the auction; this includes players kept (except minor leaguers), players won, and outstanding bids. Each team must acquire a minimum of 25 players and a maximum of 30 players at a total cost of no less than $200. For payrolls above the $260 Luxury Tax limit or $300 Yankee Tax limit, taxes will be collected accordingly before the start of the Regular Season. If bidding on a player puts a team beyond its tax limit, that owner SHOULD NOT start bidding $2 for every $1. The fines for overbidding will be assessed AFTER the auction takes place. For example, if you have 28 players at $260 and then win Pablo Sandoval for an additional $30, you will be assessed a $30 penalty after the auction. A $30 bid from this owner DOES NOT imply that he/she values Sandoval at $15. This is in place to avoid confusion and ensure the dollars bid in auction are all of the same value.Prospects may be bought through the Nomination Round Auction, but they are not eligible for your minor league roster and the same keeper rules apply to them as major leaguers. Amateur players (as defined earlier) cannot be bought/nominated in the auction. As a rule, no player with Rookie status will be listed in the original auction threads. They can, however, be nominated in the Nomination Round as long as they are not Amateur players.

If an owner acquires 25-30 players for less than the $200 minimum at the close of the Auction, that owner will be fined $2 for each dollar under the $200 payroll minimum. For example, if the Fredneck Flyers have a 28 man roster at the end of the auction with a $190 salary, the owner will be fined $20. This $20 will be placed into the Overall Payroll Pot for end of season redistribution.

If an owner spends more than the $260 Luxury Tax limit, he/she will be taxed $1 for each dollar over the $260. For example, if the Atlanta Cowards have a 30 man roster for $280, he/she will have to add $20 to the Overall Payroll Pot for end of season redistribution. As mentioned earlier, no team should make bids with the assumption that their auction dollars are now only worth 50 cents. To avoid confusion, dollar values will remain constant in auction and tax penalties will be assessed at the close of the auction.

Similarly, if an owner exceeds the $300 Yankee Tax limit, he/she will be taxed an additional $3 for each dollar above that $300 limit. For example, if the Crumpton Roches spend $310 on a 25-30 man roster, the owner will be charged $40 for the Luxury Tax, and another $30 for the Yankee Tax on top of the $300 salary. That means the owner will be placing a $380 payroll into the Overall Pot. Assuming he/she uses all the FA moves and does not move up any minor leaguers, the entry fee will be $380 + $6.50 + $40 + $16 = $442.50. Just to break even (assuming all other rosters are equal payroll around $260), the owner would have to win around 105 games and the Wildcard Round in the playoffs. Remember, that’s with only $310 worth of players.

If a contracted player is dropped, that owner is responsible for paying 50% of the players salary for each of the remaining years on the contract (‘Half-Lifed’ at 50% per year as explained previously). These penalty dollars CAN be traded and go toward the Overall Salary Pot for each of the year(s) in which they are paid.

Rules for the Nomination Round of the Auction: IF a player is not listed (including professional prospects), you can nominate that player in the Nomination Round after the Auction. In the Nomination Round, each owner is allowed to "nominate" twice as many players as their remaining roster spots, i.e., if you have 28 players (2 roster spots left) you can nominate 4 players. Nominations are sent by email to the Commissioner.

After the final list of Auction Players is released, each owner may then email a list of players they would like to acquire for no less than the auction’s minimum bid of $1 to the Commisioner. Please include the players’ full names, parent club, position, and the priority of each nominated player (1 meaning the highest priority player).

This emailed list of Nominated players MUST arrive in the Commissioner’s email BEFORE 12:00 am on XX/XX/XXXX. Also, you will only be allowed to send ONE email list to the Commissioner - so don't bombard my email with a dozen "change my mind" lists of players you request, as I will only accept the first list you send. As mentioned before, the maximum number of players on the list you email to the Commissioner can be twice as long as the total number of roster positions you have remaining at the time of the email. For example if by auction’s end you have acquired 24 players through the regular Auction, then you could email a Nomination list with up to 12 players. 30 max.roster - 24 = 6, and so 6 x 2 = 12. Be sure to list the player, position, team, and priority.

NOTE: Nominations are not to be posted on either message board! Once I receive all the nominations I will post all the players that have been nominated, along with all the teams that are eligible to place silent bids on that player. Only those teams that nominated that player can bid on him. Any other team cannot bid on that player. Owners will send silent bids to me by a single email similar to a FAAB system (once more DO NOT post this on either message board). I will announce the winning bids, and those teams with the highest bids will win that player. When making bids, you MAY NOT bid on more players than the number of remaining roster slots on your team!

Remember: Normal taxable payroll rules apply!On XX/XX/XXXX the Commissioner will review all the submitted emails and then reply telling each owner which of their requested players they had the highest blind bid on. For example, say the Unfathomable Cycle had a 25 man roster and bid on players A, B, C, D, E. If after comparing his requests to the requests made by the other owners -it was determined that the Unfathomable Cycle had the highest bid on A, B, C and D, the commissioner would send the Unfathomable Cycle an email telling him he now has the rights to A, B, C, D to his roster at the amount bid, but was not awarded Player E. These players MUST be added to the roster at the bid amount.

If an owner is the sole nominator of a player, he/she will be asked if they would like to keep that player at $1. If so, the player will be added to that roster immediately. If the owner declines to keep the player, then he will be put back into the player pool.

In order to compete in this final Nomination bidding process you must still have space available on your roster to accept the player you are bidding on. In other words, don't bid if you have already filled your roster to 30 players. This also includes outstanding bids!In the event of a tied blind email bid from competing owners, the Commissioner will award the player to the team with the player as the highest priority on his/her list. If there is still a tie, then the Commissioner will award the player to the team who has the fewest players on the roster. A further tie will result in the team with the least players at the Nominated Player’s position on his/her roster. Further ties will be awarded to the team with the lowest current Payroll for the given season.

League Pick'em:
Because CBS offers a 'League Pick'Em' Option, I have allowed for this to take place during the season. It's a simple matchup picking and will add a $10 fee. The payouts are at the end of the season with the "Team Revenue Pots": $125 for 1st Place, $60 for 2nd Place, and $15 for 3rd Place. If owners do not want to participate, we can simply get rid of it or not pay money for it.

Beginning the Season
For preseason Free Agent pickup rules and Waivers, please see the preceeding sections on these respective topics. Rosters will be added manually by the Commissioner at the end of the auction. Following this, Divisions and schedules will be announced.

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